Today, Laminar Research announced the availability of X-Plane 12. The flight simulator features 18 unique aircraft models as well as over 17,000 accurate 3D airports, all with new ground textures, towers, and pavement effects to improve reality.
X-Plane 12 is the most realistic and powerful flight simulator available, featuring real-world physics, authentic aircraft systems and behavior, and an immersive world simulation. X-Plane 12 is made by pilots and engineers for anyone who wants to simulate flying in a real way.
X-Plane has been a favourite among aviation enthusiasts and gamers as well as a vital tool for real-world pilots, flight instructors, and aircraft designers for the last 20 years.
Let’s check out what’s new in X-Plane 12 below:
New Engine Features in X-Plane 12
- Volumetric 3D Clouds
- Physics-Based Photometric Lighting Model
- Worldwide 3D Water
- Rewritten AI-Air Traffic Control System
- Global 3D Forests
- Seasonal Textures and Weather Effects
- Revamped Real Weather Data
New Aircraft in X-Plane 12
- Airbus A330
- Cessna Citation X
- Lancair Evolution
- Cirrus SR22
- Piper PA-18 Super Cub
- Van’s RV-10
- F-14 Tomcat
- Robinson R22 (plus a floats version)
Minimum Hardware Requirements:
- Disk Space: 25GB
- CPU: Intel Core i3, i5, i7, or i9 CPU with 4 or more cores, or AMD Ryzen 3, 5, 7 or 9. (Those with other CPUs should try the demo before purchasing.)
- Memory: 8 GB RAM
- Video Card: a Vulkan 1.3-capable video card from NVIDIA or AMD with at least 2 GB VRAM
- Intel GPUs are not supported by X-Plane 12.
Availability
Starting today, X-Plane 12 is available to play. Users can get the game from the creator directly or on Steam for Rs. 1299. The digital download of the X-Plane 12 is priced at US$59.99 (Rs. 4, 955 approx.).
Announcing the availability, Thomson Meeks – Director of Operations, said
We’re thrilled to share X-Plane 12 with the world after years of hard work to take our flight simulator to the next level. Preparing this release has involved re-writing almost every aspect of the application to implement first-principles physics and rendering in the tireless pursuit of ultimate realism